.. |img-bento| image:: imgs/icons/bento.png :width: 27 :class: img-icon .. |img-create| image:: imgs/icons/create.png :width: 27 :class: img-icon .. |img-pencil| image:: imgs/icons/pencil.png :width: 27 :class: img-icon .. |img-tick| image:: imgs/icons/tick.png :width: 27 :class: img-icon .. |img-cross| image:: imgs/icons/cross.png :width: 27 :class: img-icon Import 3D Asset =============== You can upload 3D assets either from the |img-create| create menu on mobile device or |img-bento| menu on desktop. The 3D assets are used when creating lessons in EON-XR. 1. Select **IMPORT 3D ASSET** 2. Select asset(s) by dragging or browsing the file(s) **NOTE:** **Accepted formats** displays a list of supported file formats .. image:: imgs/1009-upload.png .. image:: imgs/1010-acceptedformat.png 3. Select **Next** to proceed **NOTE:** A warning message is displayed if files with unsupported file formats are uploaded. 4. Alternatively, Select **Reset** to remove the uploaded files .. image:: imgs/1011-upload1.png 5. Select **Set asset category** to set the category for your asset 6. Select **Start upload** to start the upload .. image:: imgs/1013-startupload.png My jobs ******** In the **My jobs** dashboard you can view your imported 3D assets and check the asset details, such as ASSET NAME, DATE CREATED, STATUS, and PROGRESS. You can also search for specific assets using the search bar. Available statuses: * All * Success * Failed * In Progress * In Queue * Cancelled .. image:: imgs/1014-myjobs.png 1. Select **Set thumbnail** to create a thumbnail for the asset. A pop-up window with **Loading Preview** appears on the screen which loads the asset to create a thumbnail. .. image:: imgs/1015-setthumbnail.png 2. Select edit icon |img-pencil| to edit the name of the asset. * Select |img-tick| to save the lesson name, or select |img-cross| to undo changes 3. Select **Enable dynamic lightning** to improve the image quality and apply lighting on the object 4. Select **Disable dynamic lightning** to decrease the image quality and disable applied lightning 5. Select **Take snapshot** to take snapshot of the asset 6. Select **Update thumbnail** to set the thumbnail for the asset **NOTE:** You will be redirected to the MY JOBS page after successfully updating the thumbnail 7. Once asset is uploaded, select **View asset** to display the **Asset overview** Asset overview ************** The **Asset overview** includes options to create lesson using the asset, preview asset and displays information about the asset. 1. Select **Create lesson** to create a new lesson 2. Select **Preview** to view the asset 3. Select **Category** to set the category from a drop-down list 4. Select **Asset information** to display asset details, such as CREATED BY, LAST MODIFIED, ID, and STATUS 5. Select **Update thumbnail** to change the asset thumbnail 6. Select **Model properties** provides additional settings for the 3D object: * **Animated:** Use if the asset contains at least one animation * **Multiple animation:** Use if the asset contains more than one animation * **Multi Mesh:** Use if the asset has multi mesh in it * **Double-sided:** Use if the asset penetrates the inner detailing of the model * **1:1 Scale:** Use if 1:1 scale is enabled for the object in AR mode .. image:: imgs/1026-overview5.png Sources ******* **Sources** include options to download the asset file(s), or upload new asset file(s). If you upload new file(s), the current asset file(s) are replaced. Select **Download** or **Upload** for the different file formats: 3DS MAX file / EOP / EMP (Android / IOS) / GLB (GLTF). **NOTE:** The maximum file size for uploads is 200 MB .. image:: imgs/1027-sources.png Hierarchy ********* Hierarchy includes all the model parts of the 3D asset. Select |img-pencil| to edit the model parts name. **NOTE:** Maximum of 30 characters can be added to the model part names. .. image:: imgs/1028-hierarchy.png