Import 3D Asset

You can upload 3D assets either from the img-create create menu on mobile device or img-bento menu on desktop. The 3D assets are used when creating lessons in EON-XR.

  1. Select IMPORT 3D ASSET

  2. Select asset(s) by dragging or browsing the file(s)

    NOTE: Accepted formats displays a list of supported file formats

../_images/1009-upload.png ../_images/1010-acceptedformat.png
  1. Select Next to proceed

    NOTE: A warning message is displayed if files with unsupported file formats are uploaded.

  2. Alternatively, Select Reset to remove the uploaded files

../_images/1011-upload1.png
  1. Select Set asset category to set the category for your asset

  2. Select Start upload to start the upload

../_images/1013-startupload.png

My jobs

In the My jobs dashboard you can view your imported 3D assets and check the asset details, such as ASSET NAME, DATE CREATED, STATUS, and PROGRESS. You can also search for specific assets using the search bar.

Available statuses:

  • All

  • Success

  • Failed

  • In Progress

  • In Queue

  • Cancelled

../_images/1014-myjobs.png
  1. Select Set thumbnail to create a thumbnail for the asset. A pop-up window with Loading Preview appears on the screen which loads the asset to create a thumbnail.

../_images/1015-setthumbnail.png
  1. Select edit icon img-pencil to edit the name of the asset.

    • Select img-tick to save the lesson name, or select img-cross to undo changes

  2. Select Enable dynamic lightning to improve the image quality and apply lighting on the object

  3. Select Disable dynamic lightning to decrease the image quality and disable applied lightning

  4. Select Take snapshot to take snapshot of the asset

  5. Select Update thumbnail to set the thumbnail for the asset

    NOTE: You will be redirected to the MY JOBS page after successfully updating the thumbnail

  6. Once asset is uploaded, select View asset to display the Asset overview

Asset overview

The Asset overview includes options to create lesson using the asset, preview asset and displays information about the asset.

  1. Select Create lesson to create a new lesson

  2. Select Preview to view the asset

  3. Select Category to set the category from a drop-down list

  4. Select Asset information to display asset details, such as CREATED BY, LAST MODIFIED, ID, and STATUS

  5. Select Update thumbnail to change the asset thumbnail

  6. Select Model properties provides additional settings for the 3D object:

    • Animated: Use if the asset contains at least one animation

    • Multiple animation: Use if the asset contains more than one animation

    • Multi Mesh: Use if the asset has multi mesh in it

    • Double-sided: Use if the asset penetrates the inner detailing of the model

    • 1:1 Scale: Use if 1:1 scale is enabled for the object in AR mode

../_images/1026-overview5.png

Sources

Sources include options to download the asset file(s), or upload new asset file(s). If you upload new file(s), the current asset file(s) are replaced.

Select Download or Upload for the different file formats: 3DS MAX file / EOP / EMP (Android / IOS) / GLB (GLTF).

NOTE: The maximum file size for uploads is 200 MB

../_images/1027-sources.png

Hierarchy

Hierarchy includes all the model parts of the 3D asset.

Select img-pencil to edit the model parts name.

NOTE: Maximum of 30 characters can be added to the model part names.

../_images/1028-hierarchy.png